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Old Jan 25, 2008, 08:10 AM // 08:10   #41
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Quote:
Originally Posted by MithranArkanere
So, it should never mater which profession uses them, they should work the same.
/Signed.

I'd prefer to have the norn blessings removed from the game or heavily nerfed, but having them work the same for all would be the second best.

Also, the "you are blessed by the bear you don't become the bear" thing is just rationalization... I mean, come on, it's simply because ANet didn't feel like making new artwork like they did with the Dervish avatar skills, and instead took the cheap & easy route of having everyone look normal.
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Old Jan 25, 2008, 08:14 AM // 08:14   #42
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Great QQ thread lol

I am a necro and have run ursan quadruns innumerable times and only been turned away twice from groups (usually groups of full warriors & 2 monks)

As a necro I have unlimited energy as my buff that the warrior do not have, weilding a zelous axe and 15-1 focus my energy pool is huge and with the soul reaping gain and zelous gain I am max energy 90% of the time

Ele's have the next best energy boon with energy storage and huge reserves, so basically you want the best of everything???

The answer for you is to make your own groups (fastest guaranteed way) simply spam "quadrun ursanway" no one will QQ about joining your group with you as a caster.
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Old Jan 25, 2008, 09:05 AM // 09:05   #43
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Quote:
Originally Posted by Arkantos
There are more 60/70AL professions then 80AL professions. Overall, it's more of a buff then a nerf.
My 60AL Monk can get upwards of around 900HP with Ursan as it currently is. If it was changed in the way described by the OP, that same 60AL Monk would have considerably less health, and only slightly more armor. That same health deficit carries on to any profession in the game.

Nerf. Now stop posting in my forum, scrub.
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Old Jan 25, 2008, 09:26 AM // 09:26   #44
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Quote:
Originally Posted by ManiSan
Open minded guys wont run HM with 3 casters in the team, that would just be suicide.
When my guild/alliance do DoA, most of them are casters running ursan & we do very well tyvm. Just cause some idiots think it can't work don't mean it won't work.
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Old Jan 25, 2008, 09:36 AM // 09:36   #45
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To buff or nerf the skill isnt the question. The proposition is that ursan blessing should turn everyone into a bear, an identical bear, with an armor of bear, hp and mana pool of a bear.
By the way i would of course love to see that skill removed from the game. Or severly nerfed.
Thats not QQing.. im not intersted by playing ursan, my Rt got her FoW armor last night, i dont need to play ursan anymore. Eventually, i would complain about the newbies that have the game since a month and are richer than me, intensive player since a year. Eventually. Looks like something is broke, doesnt it?

PS: as necro or mesmer, you succeed in quad HM ? (HM for Hard Mode, yeah)
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Old Jan 25, 2008, 09:39 AM // 09:39   #46
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Quote:
Originally Posted by Vinraith
I've got a "fix" for UB that's fair to all classes: remove it from the game.
I think this is a great idea. It's undeniably fair to all classes as well.

/signed

@OP: Any Warrior who puts Ursan Blessing on his bar puts themself at a disadvantage by depriving themself of a better build. Actually, substitute any class in my first sentence, and it would probably be true...

*Offtopic* Wouldn't it be nice if the GO RED ENGINE train could run over any use of the word, "Ursan?" I've yet to see any meaningful discussion on the topic, and many threads just get derailed and locked by the bickering from the opposing points of view. Like this one will, most probably.
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Old Jan 25, 2008, 09:48 AM // 09:48   #47
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Yikes, I keep forgetting that about Divine Favor. Even better, more to support the equality nerf/fix.

And again. Not all professions have prismatic insignia. So only the 'common' insignia should be considered. While attaking, while holding a bundle, while under the effects of a blessing, etc...

Yeah. So, please, forget all the 'no buff' posts. This is not a buff, is a complete elimination to profession exclusive benefits that NOT ALL profesions have, removing advantages of some professions avobe others.
You could say... 'but a ritualist can summon spirits before using the blessing', or a rangers, and traps.
Yeah, like my elementalist, if I change her secondary.

My elementalist can use Ursan as good as any other profession, I vanquished all the Charr lands just using the Ursan, only to see if I could do that. Molotov Rocktail was a joke while under ursan, by the way.

I just think that it's unfair that I get extra benefits for being elementalist, but a friend of mine who favors ritualsits, gets nothing.
I'm not asking this selfishly.
All the professions I play more have benefits benefits: Elementalist, Warrior, Necromancer and Assassin.
I just want the blessing as logical and fair as possible. And it's not like that currently.

We are not talking about a build you can choose.
Bring pain inverter, and asura summon, something to regainenergy, something to heal... No, no. While under ursan, it's just like riding a Junundu, A siege devourer or being under the Rollebeetle form. You don't choose the skills, you are playing as 'ursan', not as an elementalist. Al skills are the norn blessings skills.

You gain the aspect of the bear. Not the bear-necromancer.
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Old Jan 25, 2008, 10:11 AM // 10:11   #48
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Do you know that a "serious" ursan team can complete all mallyx quests in HM, thus earning 30+ gems, for a net income of (at last, im not including greens, golds, etc..) of 120k ? In 3 hours ?
Now lets say you arent playing warrior. How many days do you need to earn that much money ? Better say weeks...
A guy (who didnt played well, like someone new to the game) told me he made 300 ectos and 1million in 3 weeks. Thats more than me in 3,500 hours. AND he wasnt a warrior used to HM...
This is a serious glitch in the game imho.
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Old Jan 25, 2008, 11:18 AM // 11:18   #49
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It's known as getting 10/8 and then nobody except fools will question you. I think that point has been made enough times.

As for profession-exclusive "disbenefits," you're full of it. Each profession has their own thing that benefits the operation of Ursan. Over the course of the quad runs I've done, I have had every single profession aside from Assassin in my group (no PUG assassins, sadly). And I've only done 4, 2 of which I led. Just because a class does not directly benefit from Ursan Blessing does not mean you can't play with that class.

As for the people in favor of removing or nerf obliterating UB, I do and do not agree. DoA is the best example of ANet saying that "oh, make them all Level 28 and put debilitating environmental effects everywhere, then make the mob size 7 or more." I.E., the classic "bigger = harder," when in reality it's "bigger = more annoying." Ursan allows people to not pull their hair out trying to get any DoA done without knowing EXACTLY what to do. No tutorial explains a DoA quadrun well enough compared to actually doing it once or twice. And the normal groups (read: balanced) have to dissect the area as if it was a scientific equation, not a game. WHERE is the fun there? Be "zomg UB sux it let's n00bs take me gold" all you want, DoA is no fun in a true balanced group, it's boring. The only thing that has ever redeemed DoA for a balanced is how dang good the drops are. Pretty sad payoff IMO.
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Old Jan 25, 2008, 11:18 AM // 11:18   #50
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Quote:
Originally Posted by ManiSan
Do you know that a "serious" ursan team can complete all mallyx quests in HM, thus earning 30+ gems, for a net income of (at last, im not including greens, golds, etc..) of 120k ? In 3 hours ?
Now lets say you arent playing warrior. How many days do you need to earn that much money ? Better say weeks...
A guy (who didnt played well, like someone new to the game) told me he made 300 ectos and 1million in 3 weeks. Thats more than me in 3,500 hours. AND he wasnt a warrior used to HM...
This is a serious glitch in the game imho.

It's open to everyone! The more people do it the cheaper the gems...these things dont last forever. Its just more whining from you. "He's earning all that money and im not..NOT FAIR!" *YAWN*

Make a warrior or sort your armour out and get over it!
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Old Jan 25, 2008, 11:26 AM // 11:26   #51
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I think Ursan has given a huge boost to the forums. Whens the last time a thread has no mention of UB??

UB is a great skill, it gives less experianced players a chance to compete at the same level as the elitists that moan about it. I think the best thing Anet could do concerning UB is leave it alone. Someone wanting to H/h with the boost of UB is no more powerful than a co-ordinated group with well thought out skill bars
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Old Jan 25, 2008, 02:15 PM // 14:15   #52
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Quote:
Originally Posted by TaCktiX
[...]

As for profession-exclusive "disbenefits," you're full of it. Each profession has their own thing that benefits the operation of Ursan.

[...]
Ok. Tell me. Which are the benefits for monks, ritualsits, mesmers, dervishes and rangers compared to other professions.

I just want to know them.

Only primary attributes and armor makes the difference between a character and another. If it's other attributes or weapons, then it's not a difference between professions.
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Old Jan 25, 2008, 02:16 PM // 14:16   #53
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They should just nerf Ursan already. Into oblivion. That or update HM to call it Ursan Mode. Anet has lost all common sense and credibility to try and spend all this time over the last few years trying to balance skills and then simply hang something like Ursan out there.
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Old Jan 25, 2008, 02:53 PM // 14:53   #54
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Buff Ursan...?
I WAS happy with it at first, but now its out of hand and imba, not only that it also makes PvE more rediculous than it already is.

Even the alliance im in pretty much ONLY plays Ursan.
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Old Jan 25, 2008, 03:09 PM // 15:09   #55
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Quote:
Originally Posted by tyla salanari
Buff Ursan...?
I WAS happy with it at first, but now its out of hand and imba, not only that it also makes PvE more rediculous than it already is.

Even the alliance im in pretty much ONLY plays Ursan.
T-T why no one reads...?
The main point of the OP is some professions having better benefits than others, and others no benefits at all.
Of course, the numbers the OP used in the main post are wrong. That would be a buff, and make Ursan worst.

But the main idea is still valid.
Don't see the numbers, that crazy armor and health.

Even if you pick the lowest values (60 armor, 20 energy, 480HP, etc) as a base, the apply the Ursan benefits, that would still be better than some professions getting much more advantage from Ursan than others.

A nerf in the case of those professions, and NOTHING for the rest.

Don't see the buff or debuff. See the logic.

Last edited by MithranArkanere; Jan 25, 2008 at 03:16 PM // 15:16..
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Old Jan 25, 2008, 03:27 PM // 15:27   #56
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Quote:
Originally Posted by ManiSan
Yeah, im not happy with Ursan Blessing.
Im used to play elementalist. And I cant be accepted in quad run HM in DoA, which is (by far) the quickest way to earn money.
Since we're changed to ursans, our armor should be the same, our life too.
Heres the new ursan skill i suggest:

Ursan Blessing:
Elite Skill. You take the appearance of a bear. [...]
You have 80...95 armor and 550...700 hp. [...]

This way, we'll all be equal with ursan. No more "Im a warrior Im making twice your best gold income".
If we're changed into ursan, we dont have armor nor insignias anymore, thats common sense...
use prismatic insignias if you need more armor for your ele to ursan. Also I don't believe I've heard a warrior ever say that, ever.
Actually the casters can do a better job ursaning seeing as they can have shields and whatever because the energy pool for them is quite substantially bigger than a warrior. Besides there's cookie cutter builds for almost every area don't come here for an idea to change something just because your profession just isn't up there.
although maybe a time limit would stabilize this skill? instead of the energy and depending on your armor you get set increments.

/nosign

Last edited by Stoneys Rock; Jan 25, 2008 at 03:30 PM // 15:30..
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Old Jan 25, 2008, 03:46 PM // 15:46   #57
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Thread tittle:
Quote:
Make Ursan Blessing fair
Fair to whom?
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Old Jan 25, 2008, 04:16 PM // 16:16   #58
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Quote:
Originally Posted by quickmonty
Thread tittle:


Fair to whom?
To those that gain no or much less benefits from their primary attribute and the inherent base stats of their armors compared to the rest:
- Ranger, Monk, Mesmer, Ritualist and Dervish.
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Old Mar 01, 2008, 07:17 PM // 19:17   #59
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Quote:
Originally Posted by Berek
Bitch bitch bitch bitch, whine whine whine naaaaaag naaag naaaaaag...

Is that ALL we hear about Ursan? if you don't like the skill...Don't use it. Simple as. Or make a Warrior and stop whinin ._.
I don't think you understand what Ursan has done to PvE. Unless I use Ursan, people don't want me for anything, which is why I quit PvE. I can't just "not use it", because then no one lets me in.

PvE is FTL now, and people like you just encourage people like me to stop playing the things I USED to love. Fissure used to be my favorite part of the game, but not with all the Ursan groups running around.
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Old Mar 01, 2008, 07:29 PM // 19:29   #60
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Quote:
Originally Posted by MithranArkanere
To those that gain no or much less benefits from their primary attribute and the inherent base stats of their armors compared to the rest:
- Ranger
besides the fact that they have 70 AL vs physical and 100 AL vs elemental damage ? I think you're seriously underestimating a ranger's AL ...
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